Rad Venture 0.0.5.5 Changelog


Rad Venture 0.0.5.5 Changelog

01/05/2022

Gameplay

  • Saved is implemented (need QA)
  • Fixed boss move

User Interface

  • Updated intro animation to show disclaimer

Levels

  • Vistabell
    • Webster Inc.
      • (Mostly) Finished main building models for the lab
      • Started adding furniture and machine meshes
      • Moved all smaller meshes/ assets to Cliffs streaming volume
    • City
      • Replaced more grounds pieces (mostly finished)
      • Refined street/sidewalk textures
      • Vistabell canals modeled and placed
      • Added tunnel splines under city
      • Lots of new ground materials created
  • Shiver Swamp
    • Vertex painted more meshes that needed it
    • Fixed multiple particles that broke due to Unreal updates
    • Fixed location of the cave fast-travel pad
    • Added light cage to cave section

Characters

  • Rad
    • Added new jump start and jump loop animation and particles
    • Added new spin attack animation and particles

Objects

  • Particles
    • Fixes to multiple emitters due to Unreal updates depreciating certain nodes
    • Updating to Unreal Engine 4.27.2 fixed many Niagara particles that would crash the engine

Optimization

  • Engine Version updated to Unreal Engine 4.27.1
  • Lowered quality of some textures

Files

RadVenture_Alpha_0.0.5.5.zip 1 GB
Jan 05, 2022

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